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	<id>http://www.iquebrew.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheHackerBoi.apk</id>
	<title>iQueBrew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.iquebrew.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheHackerBoi.apk"/>
	<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Special:Contributions/TheHackerBoi.apk"/>
	<updated>2026-11-12T13:34:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1417</id>
		<title>IQue Card</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1417"/>
		<updated>2021-12-23T07:16:40Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Clones */  added and&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:iQue Card}}&lt;br /&gt;
[[File:IQue_card_disassembled.jpg|thumb|A disassembled &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039; (Chinese: 神游卡) is a removable memory card of the [[iQue Player]], used to store [[games]] and the [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]]. It is located on the bottom of every unit.&lt;br /&gt;
&lt;br /&gt;
The iQue Card is housed in a plastic shell, which contains a Samsung K9F1208U0M-YCB0 NAND chip on a special PCB codenamed &amp;quot;DOOKIE&amp;quot;. The contents of the NAND are documented on the [[NAND]] page.&lt;br /&gt;
&lt;br /&gt;
Datasheet: [http://www.reinerziegler.de/ique/ds_k9f1208u0m.pdf]&lt;br /&gt;
&lt;br /&gt;
== DOOKIE ==&lt;br /&gt;
The DOOKIE board is very basic, and it contains the NAND flash, a few capacitors, and an edge connector to connect with an [[iQue Player]]. The connector has a 1.1mm pitch and seems to be custom made. No other commonly-available connector appears to fit in it except the MicroSD.&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
In the 4Q 2021 attempts have been made to Clone the iQue Card &amp;quot;Dookie&amp;quot; with success.&lt;br /&gt;
The iQue Card uses 100nF capacitors on all 6 Placements. &lt;br /&gt;
The [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]] hints that it supports the chips: Samsung K9F1208U0M (64M), Samsung K9K1G08U0M (128M), Toshiba TC58512FT (64M)(untested) and ST NAND512-A (128M, 256M, 512M, 1G)(all untested). &lt;br /&gt;
&lt;br /&gt;
The clone PCB&amp;#039;s used during testings of K9F1208U0M (64M) and K9K1G08UOM (128M) have been made by HDR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PCB Files:  https://github.com/HDR/NintendoPCBs/tree/master/iQue_Dookie&lt;br /&gt;
&lt;br /&gt;
== Pinout ==&lt;br /&gt;
[[File:Card_pin_numbers.png|thumb|Pin numbers for the &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin #&lt;br /&gt;
! Name&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 2 || /WP || Write Protect&lt;br /&gt;
|-&lt;br /&gt;
| 3 || /WE || Write Enable&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ALE || Address Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 5 || CLE || Command Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 6 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || /CE || Chip Enable&lt;br /&gt;
|-&lt;br /&gt;
| 8 || /RE || Read Enable&lt;br /&gt;
|-&lt;br /&gt;
| 9 || R/B || Read/Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 11 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 12 || IO7 || Data Input/Output 7&lt;br /&gt;
|-&lt;br /&gt;
| 13 || IO6 || Data Input/Output 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || IO5 || Data Input/Output 5&lt;br /&gt;
|-&lt;br /&gt;
| 15 || IO4 || Data Input/Output 4&lt;br /&gt;
|-&lt;br /&gt;
| 16 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 17 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || IO3 || Data Input/Output 3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || IO2 || Data Input/Output 2&lt;br /&gt;
|-&lt;br /&gt;
| 20 || IO1 || Data Input/Output 1&lt;br /&gt;
|-&lt;br /&gt;
| 21 || IO0 || Data Input/Output 0&lt;br /&gt;
|-&lt;br /&gt;
| 22 || GND || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1416</id>
		<title>IQue Card</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1416"/>
		<updated>2021-12-23T07:13:35Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Clones */ added info not avalable 22.12.2021&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:iQue Card}}&lt;br /&gt;
[[File:IQue_card_disassembled.jpg|thumb|A disassembled &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039; (Chinese: 神游卡) is a removable memory card of the [[iQue Player]], used to store [[games]] and the [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]]. It is located on the bottom of every unit.&lt;br /&gt;
&lt;br /&gt;
The iQue Card is housed in a plastic shell, which contains a Samsung K9F1208U0M-YCB0 NAND chip on a special PCB codenamed &amp;quot;DOOKIE&amp;quot;. The contents of the NAND are documented on the [[NAND]] page.&lt;br /&gt;
&lt;br /&gt;
Datasheet: [http://www.reinerziegler.de/ique/ds_k9f1208u0m.pdf]&lt;br /&gt;
&lt;br /&gt;
== DOOKIE ==&lt;br /&gt;
The DOOKIE board is very basic, and it contains the NAND flash, a few capacitors, and an edge connector to connect with an [[iQue Player]]. The connector has a 1.1mm pitch and seems to be custom made. No other commonly-available connector appears to fit in it except the MicroSD.&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
In the 4Q 2021 attempts have been made to Clone the iQue Card &amp;quot;Dookie&amp;quot; with success.&lt;br /&gt;
The iQue Card uses 100nF capacitors on all 6 Placements. &lt;br /&gt;
The [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]] hints that it supports the chips: Samsung K9F1208U0M (64M), Samsung K9K1G08U0M (128M), Toshiba TC58512FT (64M)(untested) and ST NAND512-A (128M, 256M, 512M, 1G)(all untested). &lt;br /&gt;
&lt;br /&gt;
The clone PCB&amp;#039;s used during testings of K9F1208U0M (64M) K9K1G08UOM (128M) have been made by HDR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PCB Files:  https://github.com/HDR/NintendoPCBs/tree/master/iQue_Dookie&lt;br /&gt;
&lt;br /&gt;
== Pinout ==&lt;br /&gt;
[[File:Card_pin_numbers.png|thumb|Pin numbers for the &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin #&lt;br /&gt;
! Name&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 2 || /WP || Write Protect&lt;br /&gt;
|-&lt;br /&gt;
| 3 || /WE || Write Enable&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ALE || Address Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 5 || CLE || Command Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 6 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || /CE || Chip Enable&lt;br /&gt;
|-&lt;br /&gt;
| 8 || /RE || Read Enable&lt;br /&gt;
|-&lt;br /&gt;
| 9 || R/B || Read/Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 11 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 12 || IO7 || Data Input/Output 7&lt;br /&gt;
|-&lt;br /&gt;
| 13 || IO6 || Data Input/Output 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || IO5 || Data Input/Output 5&lt;br /&gt;
|-&lt;br /&gt;
| 15 || IO4 || Data Input/Output 4&lt;br /&gt;
|-&lt;br /&gt;
| 16 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 17 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || IO3 || Data Input/Output 3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || IO2 || Data Input/Output 2&lt;br /&gt;
|-&lt;br /&gt;
| 20 || IO1 || Data Input/Output 1&lt;br /&gt;
|-&lt;br /&gt;
| 21 || IO0 || Data Input/Output 0&lt;br /&gt;
|-&lt;br /&gt;
| 22 || GND || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1415</id>
		<title>IQue Card</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1415"/>
		<updated>2021-12-22T22:38:01Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: Added info about SKSA and who made the PCB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:iQue Card}}&lt;br /&gt;
[[File:IQue_card_disassembled.jpg|thumb|A disassembled &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039; (Chinese: 神游卡) is a removable memory card of the [[iQue Player]], used to store [[games]] and the [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]]. It is located on the bottom of every unit.&lt;br /&gt;
&lt;br /&gt;
The iQue Card is housed in a plastic shell, which contains a Samsung K9F1208U0M-YCB0 NAND chip on a special PCB codenamed &amp;quot;DOOKIE&amp;quot;. The contents of the NAND are documented on the [[NAND]] page.&lt;br /&gt;
&lt;br /&gt;
Datasheet: [http://www.reinerziegler.de/ique/ds_k9f1208u0m.pdf]&lt;br /&gt;
&lt;br /&gt;
== DOOKIE ==&lt;br /&gt;
The DOOKIE board is very basic, and it contains the NAND flash, a few capacitors, and an edge connector to connect with an [[iQue Player]]. The connector has a 1.1mm pitch and seems to be custom made. No other commonly-available connector appears to fit in it except the MicroSD.&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
In the 4Q 2021 attempts have been made to Clone the iQue Card &amp;quot;Dookie&amp;quot; with success.&lt;br /&gt;
The iQue Card uses 100nF capacitors on all 6 Placements. &lt;br /&gt;
The [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]] hints that it supports the chips: Samsung K9F1208U0M (64M), Samsung K9K1G08U0M (128M), Toshiba TC58512FT (64M) and ST NAND512-A (128M, 256M, 512M, 1G).&lt;br /&gt;
&lt;br /&gt;
The clone PCB&amp;#039;s used during testings of (Chip Models PLZ edit) have been made by HDR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PCB Files:  https://github.com/HDR/NintendoPCBs/tree/master/iQue_Dookie&lt;br /&gt;
&lt;br /&gt;
== Pinout ==&lt;br /&gt;
[[File:Card_pin_numbers.png|thumb|Pin numbers for the &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin #&lt;br /&gt;
! Name&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 2 || /WP || Write Protect&lt;br /&gt;
|-&lt;br /&gt;
| 3 || /WE || Write Enable&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ALE || Address Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 5 || CLE || Command Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 6 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || /CE || Chip Enable&lt;br /&gt;
|-&lt;br /&gt;
| 8 || /RE || Read Enable&lt;br /&gt;
|-&lt;br /&gt;
| 9 || R/B || Read/Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 11 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 12 || IO7 || Data Input/Output 7&lt;br /&gt;
|-&lt;br /&gt;
| 13 || IO6 || Data Input/Output 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || IO5 || Data Input/Output 5&lt;br /&gt;
|-&lt;br /&gt;
| 15 || IO4 || Data Input/Output 4&lt;br /&gt;
|-&lt;br /&gt;
| 16 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 17 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || IO3 || Data Input/Output 3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || IO2 || Data Input/Output 2&lt;br /&gt;
|-&lt;br /&gt;
| 20 || IO1 || Data Input/Output 1&lt;br /&gt;
|-&lt;br /&gt;
| 21 || IO0 || Data Input/Output 0&lt;br /&gt;
|-&lt;br /&gt;
| 22 || GND || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1414</id>
		<title>IQue Card</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1414"/>
		<updated>2021-12-22T22:15:50Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Clones */ info about Capacitors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:iQue Card}}&lt;br /&gt;
[[File:IQue_card_disassembled.jpg|thumb|A disassembled &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039; (Chinese: 神游卡) is a removable memory card of the [[iQue Player]], used to store [[games]] and the [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]]. It is located on the bottom of every unit.&lt;br /&gt;
&lt;br /&gt;
The iQue Card is housed in a plastic shell, which contains a Samsung K9F1208U0M-YCB0 NAND chip on a special PCB codenamed &amp;quot;DOOKIE&amp;quot;. The contents of the NAND are documented on the [[NAND]] page.&lt;br /&gt;
&lt;br /&gt;
Datasheet: [http://www.reinerziegler.de/ique/ds_k9f1208u0m.pdf]&lt;br /&gt;
&lt;br /&gt;
== DOOKIE ==&lt;br /&gt;
The DOOKIE board is very basic, and it contains the NAND flash, a few capacitors, and an edge connector to connect with an [[iQue Player]]. The connector has a 1.1mm pitch and seems to be custom made. No other commonly-available connector appears to fit in it except the MicroSD.&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
&lt;br /&gt;
In the 4Q 2021 attempts have been made to Clone the iQue Card &amp;quot;Dookie&amp;quot; with success.&lt;br /&gt;
The iQue Card uses 100nF capacitors on all 6 Placements. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source Files:  https://github.com/HDR/NintendoPCBs/tree/master/iQue_Dookie&lt;br /&gt;
&lt;br /&gt;
== Pinout ==&lt;br /&gt;
[[File:Card_pin_numbers.png|thumb|Pin numbers for the &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin #&lt;br /&gt;
! Name&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 2 || /WP || Write Protect&lt;br /&gt;
|-&lt;br /&gt;
| 3 || /WE || Write Enable&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ALE || Address Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 5 || CLE || Command Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 6 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || /CE || Chip Enable&lt;br /&gt;
|-&lt;br /&gt;
| 8 || /RE || Read Enable&lt;br /&gt;
|-&lt;br /&gt;
| 9 || R/B || Read/Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 11 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 12 || IO7 || Data Input/Output 7&lt;br /&gt;
|-&lt;br /&gt;
| 13 || IO6 || Data Input/Output 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || IO5 || Data Input/Output 5&lt;br /&gt;
|-&lt;br /&gt;
| 15 || IO4 || Data Input/Output 4&lt;br /&gt;
|-&lt;br /&gt;
| 16 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 17 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || IO3 || Data Input/Output 3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || IO2 || Data Input/Output 2&lt;br /&gt;
|-&lt;br /&gt;
| 20 || IO1 || Data Input/Output 1&lt;br /&gt;
|-&lt;br /&gt;
| 21 || IO0 || Data Input/Output 0&lt;br /&gt;
|-&lt;br /&gt;
| 22 || GND || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1413</id>
		<title>IQue Card</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=IQue_Card&amp;diff=1413"/>
		<updated>2021-12-22T22:12:19Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: Added Subtab &amp;quot;Clones&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:iQue Card}}&lt;br /&gt;
[[File:IQue_card_disassembled.jpg|thumb|A disassembled &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039; (Chinese: 神游卡) is a removable memory card of the [[iQue Player]], used to store [[games]] and the [[SKSA|&amp;quot;Upgradeable Operating System&amp;quot;]]. It is located on the bottom of every unit.&lt;br /&gt;
&lt;br /&gt;
The iQue Card is housed in a plastic shell, which contains a Samsung K9F1208U0M-YCB0 NAND chip on a special PCB codenamed &amp;quot;DOOKIE&amp;quot;. The contents of the NAND are documented on the [[NAND]] page.&lt;br /&gt;
&lt;br /&gt;
Datasheet: [http://www.reinerziegler.de/ique/ds_k9f1208u0m.pdf]&lt;br /&gt;
&lt;br /&gt;
== DOOKIE ==&lt;br /&gt;
The DOOKIE board is very basic, and it contains the NAND flash, a few capacitors, and an edge connector to connect with an [[iQue Player]]. The connector has a 1.1mm pitch and seems to be custom made. No other commonly-available connector appears to fit in it except the MicroSD.&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
&lt;br /&gt;
In the 4Q 2021 attempts have been made to Clone the iQue Card &amp;quot;Dookie&amp;quot; with success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source Files:  https://github.com/HDR/NintendoPCBs/tree/master/iQue_Dookie&lt;br /&gt;
&lt;br /&gt;
== Pinout ==&lt;br /&gt;
[[File:Card_pin_numbers.png|thumb|Pin numbers for the &amp;#039;&amp;#039;&amp;#039;iQue Card&amp;#039;&amp;#039;&amp;#039;.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin #&lt;br /&gt;
! Name&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 2 || /WP || Write Protect&lt;br /&gt;
|-&lt;br /&gt;
| 3 || /WE || Write Enable&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ALE || Address Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 5 || CLE || Command Latch Enable&lt;br /&gt;
|-&lt;br /&gt;
| 6 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || /CE || Chip Enable&lt;br /&gt;
|-&lt;br /&gt;
| 8 || /RE || Read Enable&lt;br /&gt;
|-&lt;br /&gt;
| 9 || R/B || Read/Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 11 || N/C || Not Connected&lt;br /&gt;
|-&lt;br /&gt;
| 12 || IO7 || Data Input/Output 7&lt;br /&gt;
|-&lt;br /&gt;
| 13 || IO6 || Data Input/Output 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || IO5 || Data Input/Output 5&lt;br /&gt;
|-&lt;br /&gt;
| 15 || IO4 || Data Input/Output 4&lt;br /&gt;
|-&lt;br /&gt;
| 16 || GND || Power&lt;br /&gt;
|-&lt;br /&gt;
| 17 || VCC || Power (3.3v)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || IO3 || Data Input/Output 3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || IO2 || Data Input/Output 2&lt;br /&gt;
|-&lt;br /&gt;
| 20 || IO1 || Data Input/Output 1&lt;br /&gt;
|-&lt;br /&gt;
| 21 || IO0 || Data Input/Output 0&lt;br /&gt;
|-&lt;br /&gt;
| 22 || GND || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1393</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1393"/>
		<updated>2021-03-14T13:47:28Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */  replaced usinh with using&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Both Captures were done on the iQue Player using the iQue MSK [https://github.com/TheHackerBoi-apk/iQue-Mehrspieler-Kiste Project].&lt;br /&gt;
&lt;br /&gt;
Top: Horipad mini&lt;br /&gt;
&lt;br /&gt;
Bottom: OEM N64 Controller&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI.&lt;br /&gt;
&lt;br /&gt;
This change causes that the iQue Player Polls the Controllers at the same time unlike a regular N64.&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1392</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1392"/>
		<updated>2021-03-14T13:46:29Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Both Captures were done on the iQue Player usint the iQue MSK [https://github.com/TheHackerBoi-apk/iQue-Mehrspieler-Kiste Project].&lt;br /&gt;
&lt;br /&gt;
Top: Horipad mini&lt;br /&gt;
&lt;br /&gt;
Bottom: OEM N64 Controller&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI.&lt;br /&gt;
&lt;br /&gt;
This change causes that the iQue Player Polls the Controllers at the same time unlike a regular N64.&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1391</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1391"/>
		<updated>2021-03-14T10:51:54Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Top:N64 &lt;br /&gt;
&lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI.&lt;br /&gt;
&lt;br /&gt;
This change causes that the iQue Player Polls the Controllers at the same time unlike a regular N64.&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1390</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1390"/>
		<updated>2021-03-14T10:51:11Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Top:N64 &lt;br /&gt;
&lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI.&lt;br /&gt;
&lt;br /&gt;
This change causes that the iQue Player Polls the controllers at the same time unlike a regular N64.&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1389</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1389"/>
		<updated>2021-03-14T10:50:58Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Top:N64 &lt;br /&gt;
&lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI.&lt;br /&gt;
This change causes that the iQue Player Polls the controllers at the same time unlike a regular N64.&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1388</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1388"/>
		<updated>2021-03-14T10:48:45Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Top:N64 &lt;br /&gt;
&lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI therefore the iQue Player Polls the controllers at the same time unlike a regular N64&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1387</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1387"/>
		<updated>2021-03-14T10:48:24Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
&lt;br /&gt;
Top:N64 &lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI therefore the iQue Player Polls the controllers at the same time unlike a regular N64&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1386</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1386"/>
		<updated>2021-03-14T10:47:11Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
Top:N64 &lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SI therefore the iQue Player Polls the controllers at the same time unlike a regular N64&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1385</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1385"/>
		<updated>2021-03-14T10:45:25Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Polling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
Top:N64 &lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SOC therefore the iQue Player Polls the controllers at the same time unlike a regular N64&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1384</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1384"/>
		<updated>2021-03-14T10:44:14Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;br /&gt;
[[File:Pools.png]]&lt;br /&gt;
Top:N64 &lt;br /&gt;
Bottom: iQue Player&lt;br /&gt;
&lt;br /&gt;
Due to the iQue Player not having a PIF like a standard N64 its functions have been moved to the SOC therefore the iQue Player Polls the controllers at different times as a regular N64&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=File:Pools.png&amp;diff=1383</id>
		<title>File:Pools.png</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=File:Pools.png&amp;diff=1383"/>
		<updated>2021-03-14T10:39:44Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: Just that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just that&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1382</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1382"/>
		<updated>2021-03-14T10:38:43Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;br /&gt;
&lt;br /&gt;
== Controller Polling ==&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Controller&amp;diff=1381</id>
		<title>Controller</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Controller&amp;diff=1381"/>
		<updated>2021-03-13T08:33:55Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* Controller Pinout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Controllers ==&lt;br /&gt;
[[File:Controllers.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Controllers.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:ControllersBundles.jpg]]&lt;br /&gt;
&lt;br /&gt;
Controllers (Official name: 共游机, literally &amp;quot;Multiplayer console&amp;quot;, usually mistranslated as &amp;quot;Swim controller&amp;quot;) have a darker color than the iQue console-controller and they can be bought separately or in bundle with a multiplayer adapter (Family Pack) where you can add up to 3 other players.&lt;br /&gt;
&lt;br /&gt;
== Controller Pinout ==&lt;br /&gt;
[[File:Controller_Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
They are nothing more (or less) than a N64 original controller.&lt;br /&gt;
&lt;br /&gt;
The iQue output +5V on the controller&amp;#039;s connector but it is unused by the controller. So games might still be compatible with rumble pak if nintendo did not remove support in their software. With this +5V output they could have released an iQue controller with build-in rumble support.&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22332&amp;amp;start=80 here].&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
	<entry>
		<id>http://www.iquebrew.org/index.php?title=Video_cable&amp;diff=1380</id>
		<title>Video cable</title>
		<link rel="alternate" type="text/html" href="http://www.iquebrew.org/index.php?title=Video_cable&amp;diff=1380"/>
		<updated>2021-03-13T08:01:05Z</updated>

		<summary type="html">&lt;p&gt;TheHackerBoi.apk: /* S-Video Signal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Video Cable Pinout ==&lt;br /&gt;
[[File:Pinout.jpg]]&lt;br /&gt;
&lt;br /&gt;
S-video is available on the port. The controller uses the same common N64 controller pinout, so you can plug in a real N64 controller but you need to power it from an external source. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pin N.&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Controller # 3 input&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Y (S-Video) &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| GND (Video)&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| GND (Audio)&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Audio L &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| GND &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| USB Data +&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Power input + &lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Power input + &lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Power input - &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Power input -&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| USB Data -&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| GND (Audio) &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Audio R &lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Video Composite &lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| C (S-Video) &lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Controller # 2 input &lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Controller # 4 input&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== S-Video Signal ==&lt;br /&gt;
[[File:Cable_multi.jpg]]&lt;br /&gt;
&lt;br /&gt;
The multiplayer box is passing-through the S-video signal, but unfortunately the cable that goes between the iQue and that box does not pass the S-Video signal, so to use the multiplayer box with s-video you would need to modify that cable.&lt;br /&gt;
&lt;br /&gt;
Information retrieved [https://assemblergames.org/viewtopic.php?f=81&amp;amp;t=22331&amp;amp;p=327957 here].&lt;/div&gt;</summary>
		<author><name>TheHackerBoi.apk</name></author>
	</entry>
</feed>