The Legend of Zelda: Ocarina of Time (Chinese Traditional)

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The Legend of Zelda: Ocarina of Time (Chinese T)
Chinese title 塞爾達傳說:時光之笛
ISBN N/A
Content ID 21061
Developer(s) Nintendo
Publisher(s) Nintendo
Release date N/A
Genre RPG
Mode(s) (Unknown)
Game version(s) 2106101
Manual version(s) N/A
Game Size 114 Blocks*, 29,868,032 Bytes (28.4 MiB)
Manual Size N/A
*Not from official source but based on calculation

The Traditional Chinese version of The Legend of Zelda: Ocarina of Time game was never officially released on the iQue Player. There are no images, iQue@Home pages, or any iQue's official website related to the game's ID "21061", nor were there any documented public announcements about this game.

It was unknown why iQue decided to release a Traditional Chinese translation of one of the console's launch titles. It is possible that iQue once had plans to shift their iQue Player marketing to regions outside Mainland China (Hong Kong, Macau, Taiwan), much as they did after the iQue Wii failed the approval from the Chinese government.

Discovery

The games was first discovered in April 2017, as a cache file located on iQue@Home's CDS. It was once suspected to be the cache file of The Legend of Zelda: Majora's Mask, but the theory was disproved when images related to the game was found under the ID "21031". Since the cache file has exactly the same size as that of The Legend of Zelda: Ocarina of Time, it was also suspected as the OOT Master Quest.

Trivia

The game is largely identical to the Simplified Translation. Unlike OOT 3D, phrases and language use are largely the same across versions. it seems like the game text was not re-translated, but was rather converted into Chinese Traditional using a conversion tool.

The title of this game is "塞爾達傳說:時光之笛", which is a direct Chinese S to T conversion of the Chinese S title "塞尔达传说:时光之笛". This translation is different from the official Traditional Chinese translation, which is "薩爾達傳說:時之笛".

Various bugs present in the original N64 releases and the released iQue version were fixed.

One bug, later seen in the 3DS releases of Ocarina of Time, was seemingly added in. This shows that perhaps this version was the base used for those releases.